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Mar 11, 2012 10:58 PM
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Stat And Tier System

~Stats~

Here at Bleach Story, we use a unique set of stats used in conjunction with a tier system that is designed specifically for a Bleach rp! There are 5 stats and each one has it's own importance.

Physical Condition ~ A.K.A. Phys Cond This stat governs ones raw physical strength and endurance. It increases the strength of punches and sword slashes alike and determines how quickly you will tire from such acts.

Speed ~ A.K.A. Spd This stat is a representation of how fast your character can move both naturally and when using high-speed movement techniques such as shunpo and it determines how many you can do before getting tired.

Reiryoku ~ A.K.A. RR This stat is directly related to how much spiritual power you have overall. It will determine your exhaustible reiatsu supply and how much reiatsu you can produce.

Reiatsu Control ~ A.K.A. RC This stat covers how good you are at manipulating the reiatsu you give off. This will produce stronger spells and reiatsu based attacks such as the Getsuga Tenshou, it also effects how fast you lose reiryoku as those strong in this field will be more efficient and waste less excess energy.

Damage Control ~ A.K.A. Dam Con This stat is arguably the most important, when it comes down to taking blows your Dam Con stat will determine how well you can do so. This stat will determine how brittle your bones are and how quickly you will lose blood.
Obi-ChanOct 15, 2012 9:13 PM
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Mar 11, 2012 11:00 PM
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Advantages

There will obviously be gaps in stats in battle, this is to give you a guideline on what the different gaps in power will mean for you.

Gap Size In Stats ~ Name ~ Effects

0 to 9 ~ Even Ground ~ There is no gap here, both characters are so close that any difference between them isn't worth mentioning.

10 to 19 ~ Slight Advantage ~ There is a small gap here but it's there, it is the photo finish, the slight edge that may or may not turn the tide.

20 to 29 ~ Minor Advantage ~ The gap has widened and the advantage is now clear. It would be difficult to overcome such a difference in power but far from impossible.

30 to 49 ~ Advantage ~ The gap is now larger and it enters into the realm of overwhelming difference. A gap of this size would make battle a dangerous prospect where skill and technique are vital for the underdog.

50 - 59~ Strong Advantage ~ Growing ever wider still the gap has now become very big. It would take everything the weaker combatant has in order to overcome this difference.

60 - 89 ~ Overwhelming ~ The sheer difference in power is almost hard to believe, it would take a combination of incredible skill and probably some luck too in order for the underdog to even survive this encounter

90 and up ~ Worlds Apart ~ This gap is the cut off as it is enough to bring most into despair. A gap this large is almost impossible to overcome. The only way would be to take advantage of a serious weak point or through some genius plan.
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